Learning+Evironments

Do we want this?

media type="youtube" key="eUyLwXhqlWU" height="315" width="560" USA Crisis on Creativity

@http://www.newsweek.com/2010/07/10/the-creativity-crisis.html

**Introduction**
When you are designing a learning environment, you are applying TPACK to improve the learning environment. Here are some learning environments that apply a problem solving pedagogy and use technology to help facilitate it.

** Task **
Think and define the type of learning environment you want to occur.

How can we harness technology? How can we use technology to encourage creativity and not inhibit it? Below is a movie about the creativity and learning.... Enjoy!

media type="youtube" key="ecFizWZgIiA" height="385" width="640"

** Here are some ways technology can be used to encourage creativity. **

Mobile Learning: media type="youtube" key="HwuW9XAONBM" height="385" width="640"
 * Here are links to the various Technologies**

Laptops media type="custom" key="5933213"

Service Learning: media type="custom" key="5933189" Project Based Learning: media type="custom" key="5933171"

**Extensions**
Here are ideas beyond. You may want to check them out. You may or may not "believe" in them, but they are worth knowing about.
 * **The Blue School** : The original Blue Man Group has created the BLUE SCHOOL f or young children. If you click on the link, you will see a short clip of the school in the top left. It is an "ideal school". http://www.theblueschool.org/
 * **Meditative :** There are other technologies created for building the meditative skills and the mind - http://www.wilddivine.com/ . There are some cognitive gains studied through the use of this software, especially when included in other therapies.
 * Brain Training : There are games for training your brain - http://www.lumosity.com/ and increasing your memory - http://www.millionairememory.com/Default.asp?bhcp=1 . The research has been mixed.